As a shocking truth about a couple's families emerges, the two lovers discover they are not so different from each other. Tessa is no longer the sweet, simple, good girl she was when she met Hardin — any more than he is the cruel, moody boy she fell so hard for.
After Will Spann's wife suddenly vanishes at a gas station, his desperate search to find her leads him down a dark path that forces him to run from authorities and take the law into his own hands.
Just as Tessa's life begins to become unglued, nothing is what she thought it would be. Not her friends nor her family. The only person that she should be able to rely on is Hardin, who is furious when he discovers the massive secret that she's been keeping. Before Tessa makes the biggest decision of her life, everything changes because of revelations about her family.
Bigfoot, Adam's father, wants to use his fame for a good cause. Protecting a large wildlife reserve in Alaska sounds like the perfect opportunity! When Bigfoot mysteriously disappears without a trace, Adam and his animal friends will brave anything to find him again and save the nature reserve.
A down-on-his-luck crab fisherman embarks on a journey to get a young man with Down syndrome to a professional wrestling school in rural North Carolina and away from the retirement home where he’s lived for the past two and a half years.
Dracula, Mavis, Johnny and the rest of the Drac Pack take a vacation on a luxury Monster Cruise Ship, where Dracula falls in love with the ship’s captain, Ericka, who’s secretly a descendant of Abraham Van Helsing, the notorious monster slayer.
Teenage outsider Adam sets out on an epic and daring quest to uncover the mystery behind his long-lost dad, only to find out that he is none other than the legendary Bigfoot! He has been hiding deep in the forest for years to protect himself and his family from HairCo., a giant corporation eager to run scientific experiments with his special DNA. As father and son start making up for lost time after the boy's initial disbelief, Adam soon discovers that he too is gifted with superpowers beyond his imagination. But little do they know, HairCo. is on their tail as Adam's traces have led them to Bigfoot!
Each year, drunk people are selected to participate in torturous games the morning after a big night out. There's no sunglasses, no water, and no headache medicine. "The Hungover Games," a film that manages to merge the premises of both "The Hunger Games" and "The Hangover" and throw in references to "Ted," "Django Unchained," "The Lord of the Rings," "Carrie," "The Real Housewives of Beverly Hills" and whatever else crossed the writers' fevered brains during the probably very drunken "development process."
Thunder, an abandoned young cat seeking shelter from a storm, stumbles into the strangest house imaginable, owned by an old magician and inhabited by a dazzling array of automatons and gizmos. Not everyone welcomes the new addition to the troupe as Jack Rabbit and Maggie Mouse plot to evict Thunder. The situation gets worse when the magician lands in hospital and his scheming nephew sees his chance to cash in by selling the mansion. Our young hero is determined to earn his place and so he enlists the help of some wacky magician's assistants to protect his magical new home.
Quinn Forte had it all: power, money, a brother who idolized him, and a woman who loved him. He also had enemies. In the course of one night, he loses everything. Betrayed by someone in his inner circle, Quinn is set up and arrested. His father, the patriarch of the criminal empire is killed and his brother suspects that Quinn is behind it all. When he's released from jail he tries to escape the demons from his past, but that becomes an impossible task. Campbell, the ruthless new leader of "The Company" won't let him leave in peace. So instead of escaping them, Quinn fights back. He joins forces with his former henchman and friend, The Swede, and takes on his enemies head on.
Two investigators of paranormal hoaxes, the veteran Dr. Margaret Matheson and her young assistant, Tom Buckley, study the most varied metaphysical phenomena with the aim of proving their fraudulent origins. Simon Silver, a legendary blind psychic, reappears after an enigmatic absence of 30 years to become the greatest international challenge to both orthodox science and professional sceptics. Tom starts to develop an intense obsession with Silver, whose magnetism becomes stronger with each new manifestation of inexplicable events. As Tom gets closer to Silver, tension mounts, and his worldview is threatened to its core.
Three young houseflies stow away aboard the Apollo 11 flight to the moon.
When Col. William McNamara is stripped of his freedom in a German POW camp, he's determined to keep on fighting even from behind enemy lines. Enlisting the help of a young lieutenant in a brilliant plot against his captors, McNamara risks everything on a mission to free his men and change the outcome of the war.